![]() ![]() This will create a bunch of folders and import a biped into the viewfinder. Then hit confirm, then go to File>GeckoLib Model Settings>Object Type: Armor>Confirm. You will NOT texture the model untill a later step. Then, select ox UV and I reccomend a 32x32 texture or a 64圆4 one. Then, create a new GeckoLib Animated Model, select a file name and model identifier. The first step is to open blockbench and install the "GeckoLib Animation Utils" plugin. If you want screenshots, I will add some, but I am currently unable to make a YouTube video. If there is an "X" anywhere, it means thats where you put your identifier, file name, etc. ![]() I will NOT teach or guide you how to model it or use Blockbench, nor will I explain how to fully use MCreator. In this tutorial I will explain how to get a Blockbench model to a working MCreator model in Minecraft. ![]()
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